Rethinking Windows via postural adaptations.

Internship
Archived

Microsoft

During the summer of 2019 & 2020, I interned at Microsoft working in Windows on the next generation of software and hardware.

Windows 11 & Microsoft Surface—rethinking the future of Windows through device postural adaptations. I collaborated with multiple teams across the company to design a vision, strategy, and narrative for the future of Windows and its intersection with hardware. I learned to align the project with the company’s KPIs, the current product roadmap, and enterprise-wide inclusion efforts. Due to an NDA, additional details can’t be shared.

However, I wanted to write about my experience as a User Experience Design Intern at Microsoft for two summers—2019, 2020 with the Windows and Devices team and, more specifically, how I applied my learnings from school to my internship experience. However, due to the COVID-19 pandemic, my second internship had to shift to a remote work environment. So I decided to write an article to investigate how these two work environments influence a collaborative design process, having worked with the same team in person and now remote. Further, I wanted to look at how the two work settings impacted my workflow, productivity, and overall state of mind.

That publication can be read here: Design(ing) experiences at Microsoft in-person and remote


FAQ's

Industry

Technology

Top Skills Leveraged

Design Systems
Prototyping & Development
Interaction Design
Vision Work

Project Overview

Windows 11 & Microsoft Surface—rethinking the future of Windows through device postural adaptations. I collaborated with multiple teams across the company to design a vision, strategy, and narrative for the future of Windows and its intersection with hardware. I learned to align the project with the company’s KPIs, the current product roadmap, and enterprise-wide inclusion efforts. Due to an NDA, additional details can’t be shared.

However, I wanted to write about my experience as a User Experience Design Intern at Microsoft for two summers—2019, 2020 with the Windows and Devices team and, more specifically, how I applied my learnings from school to my internship experience. However, due to the COVID-19 pandemic, my second internship had to shift to a remote work environment. So I decided to write an article to investigate how these two work environments influence a collaborative design process, having worked with the same team in person and now remote. Further, I wanted to look at how the two work settings impacted my workflow, productivity, and overall state of mind.

That publication can be read here: Design(ing) experiences at Microsoft in-person and remote


Studio Topic

Related Works

View Archive
No items found.